Hello guys, Okay for this task I want to identify the interaction model in the "zombie situation" game . Interaction model as the relationship between the player's inputs via the input devices and the resulting actions in the game world . We create the game's interaction model by deciding how the player's controller-button presses and other real-world actions will be interpreted as game world activities by the core mechanics. There is a lot of types interaction such as single-player [me vs situation] , two player comptitive [you vs me], multiplayer competitive [everyone for himself], multiplayer cooperative [all of us together] and team-based [us vs them].
Types of interaction models
- Avatar-based
- multipresent party-based
- contestant-based
- dekstop
For this zombie situation's game , the interaction of this game is single-player [me vs situation] .
It is because the player only one and they have to fight the zombies alone . So the situation would be their enemy . So to complete the mission the single player have to destroyed all the zombies . So the interaction will exist between the player and situation .
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